Package com.devcharles.piazzapanic.utility
package com.devcharles.piazzapanic.utility
-
ClassDescriptionAnimations specific to the cooks.Animations specific to the customers.Factory pattern class that creates entities used in the game.Simple timer class suitable for this project.Loads and owns the
TiledMap
object.Static class, holds all theComponentMapper
instances we need, as there is no reason to have multiple instaces of aComponentMapper
.Pair<K,V> Create a generic tuple.Helper class for storing station recipes andStation.StationType
of the current station.Named enumeration of the station types.Abstract class that helps with setting up animations for characters in the game.All directions that the animations support.Renders aTiledMap
that is loaded usingMapLoader
.Compares entities by their Y coordinate, so entities that are lower on the screen appear in front for a consistent perspective.Compares the entities by their Z coordinate.